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- on enterFrame
- global currenttxt, currenttitle, gmovie, clip1
- puppetPalette(0)
- if the soundEnabled = 0 then
- puppetSprite(48, 1)
- set the castNum of sprite 48 to cast "sound2.bmp"
- updateStage()
- end if
- set gmovie to clip1
- set the text of cast "base title" to currenttitle
- set the text of cast "base txt" to currenttxt
- if the soundEnabled = 1 then
- set songnum to random(2)
- sound playFile 2, "song" & songnum
- end if
- updateStage()
- end
-